Chrx Development
 

Tuesday, February 04, 2003
 Back to some C++ coding today - not on the game unfortunately, this application is for a barcode scanner and it is coded in a strange hybrid C/C++ dialect by someone obviously unfamiliar with C++.

Still playing CFS 3, although it is a bit of a drain on the system resources. I had to set a 1 gig swapfile to prevent warnings from popping up while playing the game - and I made the mistake of installing the latest detonator drivers which seemed to be a bit of a backwards step performance-wise. Found the same problems in the campaign mode as most reviewers did, ie the effects of wins or losses appear to have no resulting effect on the front line. I will persevere at it though as it is entertaining and engrossing.

Paradroid-wise, I need to write my own input classes as the library I am using (basically a wrapper over DirectInput) is copyrighted by Games Institute and so I cannot release any source code or use my engine in competitions which require the submission of source code. That might be my next step to try to ease back into game coding, as DirectInput is a relatively simple API compared to other DirectX APIs.





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